Thursday 8 December 2016

Character Profile: Johnny Suyuti

Cheery guardian of the sleeping dead

“Well, you know, sometimes the quietest people have an awful lot to say!”



Clan: Mekhet
Covenant: Ordo Dracul

Titles: Guardian of the Mausoleum, Baron of Lychgate (City Status 3)
Court: High

For someone who spends all their time in the company of torpored Kindred, Baron Johnny Suyuti is a surprisingly cheerful soul. He is a scholar through and through, always happy to help others progress their research and fond of lengthy discussions on obscure topics. Originally from Egypt, he came to England to to study artefacts that had been 'retrieved' from his home country and campaign for their return, but he came to work at the University of Norwich some years ago.



He made himself useful to the old Guardian of the Mausoleum and so was the natural choice as her successor when she had to give up the position. Johnny takes his responsibilities very seriously and is a stickler for protocol regarding the security of the Mausoleum. However, unlike his predecessor, he doesn't believe in keeping the great minds of the past locked away, and so will allow visitors to the torpored vampires in the Mausoleum, with appropriate precautions, of course. He even offers his services to act as a go-between for communication!

Likes: Downton Abbey; a good mystery; the smell of really good coffee
Dislikes: People who don't ask permission; bad debate technique; starfish

Rumours:

  • He seem be all sweetness and light, but have you seen him when he's arguing with a rival in his field? Nobody's that nice all the time.
  • Why’d you think he’s so interested in the Mausoleum - he’s got family in there, but not anyone he’d like you to know about.
  • Has anyone checked his aura recently? If I was going to become a serial diablerist, I know where I’d get a job…
  • Johnny has more than his fair share of secrets. He can speak to Kindred in torpor, and I bet they could answer a few awkward questions the higher-ups don’t want asked. Maybe he’s secretly got the whole High Court caught in a web of blackmail and corruption.

Kindred Status Merits

Given that there seems to be some confusion as to how the Status merit works when applied to clan, covenant and (the vampiric) city, we thought we’d take the opportunity to clarify and also tweak the rules to produce a better play experience.

The Status merit is bought separately for each different kind of Status at 1 Experience per dot, with each kind of Status having 1-5 dots available. This covers mundane Status (in professions or areas of the setting) but the clarifications we want to talk about are specifically the Kindred Status merits.

Each character has three kinds of Status available: clan, covenant and city. The default for each character that we recommend is one point of Status in each.

City Status means that you’re acknowledged in Kindred society and protected by its laws, and can hold Feeding Grounds.
Clan Status means that your clan accepts you as one of theirs and their structures (e.g. the Necropolis) will allow you access without any trouble.
Covenant Status means that your covenant accepts you as one of theirs and, more importantly, will potentially allow you access to their secrets.

The likelihood is that every character will have a dot of each of these - if you start the game with 2 or 0 points of Status in any of these, make sure to talk to the STs about it, as it is unusual for a starting player character. It is possible for these to change in play but thanks to the Sanctity of XP, you will have the Experiences for any stripped Status merits returned to you so you can spend them on something else or work to regain your Status.

You will have a primary Status for both clan and covenant. This is your character’s clan (or the clan they have announced themselves to be part of publicly, if they are hiding their clan) and the covenant they are part of at the start of play. If they are Unaligned at the start of the game, primary covenant Status will be the first covenant they join in play.

Their primary Status can potentially change. This is unlikely to happen for clan but is possible, if your character has their Clan Status stripped and is adopted by another clan - this happened in our previous chronicle. However, this is an exceptional situation and you should talk to the STs about it should something like this occur.

By the word of the rules, a character’s secondary Status in other covenants cannot equal their primary Status (so, if your character originally joined the Lancea et Sanctum, they would need to have 2 dots of Lance Status before they could buy 1 dot in Invictus Status). However, we are changing this: your character’s secondary covenant Status cannot exceed your primary covenant Status but can equal it (so, now the Lancea et Sanctum Kindred only needs one dot of Lance Status before they can gain a dot of Invictus Status). This is for simplicity and because of the lower power levels in our game.


Your character can only have access to the covenant secrets of your primary covenant (Cruac, Theban Sorcery, Coils of the Dragon, Invictus Oaths and Carthian Law) without risking serious in-game consequences. A player character or NPC can potentially teach you the secrets of their covenant when it is not your primary covenant, but it is highly dangerous for both teacher and pupil, leading to at best expulsion from the covenant and at worst...well, whatever punishment the covenant can cook up to fit a crime of that magnitude.

If you started in one covenant and have become disillusioned, don’t despair! You can change your primary covenant. In-game this involves finding members of that covenant who are willing to accept you into their society, then letting the STs know you want to change your primary covenant. Once you have changed your primary covenant and gained Status within it, you can learn that covenant’s secrets with minimal repercussions, though there may well be social consequences for your character from their old covenant, especially if they have learned covenant secrets in the past. Depending on your relative levels of covenant Status, you may lose some dots of Status in other covenants and mentors may become less accessible. However, any merits you no longer have access to will be refunded or you will have the opportunity to regain them.

Your total number of Status dots in all the covenants put together cannot exceed 5 at any point.

If this seems overly complicated, please do come and ask an ST to explain it. Changing covenants is meant to be a big deal in the game and should be an important part of your character’s arc, but we also need to make sure there are restrictions on and consequences for covenant secrets being shared. It is possible to hold secondary covenant Status and even be part of the Circle of the Crone’s Chorus or a Lay Member of the Lancea et Sanctum without changing covenants, but learning any of the unique mechanics of that covenant or covenant secrets will have the consequences discussed above. Covenants guard their knowledge fiercely and don’t take kindly to people joining just to learn them. For instance, we have an NPC called Melissa Pryor who has declared herself ‘covenant neutral’ - she started in the Invictus and has 2 dots of Invictus Status, but she also has a dot of every other covenant’s Status except the Carthian Movement. She does not have access to Cruac, Theban Sorcery or Coils (or at least, if she does, she’s keeping it quiet).

Example:
Larry is a Lancea et Sanctum vampire with 1 dot of Lance Status as his primary covenant Status (and 1 dot each of Gangrel and City Status). He finds himself increasingly drawn to the Invictus rather than the Lance and an Invictus player character, Tommy, helps him to gain the respect of other Invictus, meaning that he can buy 1 dot of Invictus Status. All fine and dandy. If Tommy then teaches Larry Invictus Oaths and anyone finds out, both Larry and Tommy are in all kinds of trouble.

Larry decides that he wants to learn Invictus Oaths and become a Notary, but he doesn’t want to risk him and Tommy being chucked out of the Invictus for it. He tells the STs that ha wants to change his primary covenant to the Invictus, meaning that the Lancea et Sanctum is now his secondary covenant Status. He can now learn Invictus Oaths without it negatively impacting his standing in the Invictus. However, he also knows 1 dot of Theban Sorcery - the Lance don’t like him leaving the covenant with that ability, so he has to assure them that he will not use it and if he does use it again and anyone finds out, he’s in trouble! He also finds that his mentor in the Lance is more distant and his old friends and allies there trust him less, and some in the Invictus suspect him of being a Lance infiltrator. He can work on these through socialising and proving himself trustworthy, and potentially keep his Lance mentor or have the Experiences refunded.

As a final point, the effective maximum any player character can have in a single clan, covenant, or city Status is 3.  If you get more Status than that in one group or the city as a whole, you’re moving into the lofty arena of the High Court, and so will become an NPC.  Don’t worry, we won’t impose this on anyone, although it’s a fine end of game goal to have for your character.

As ever, if you have any questions about this or want to clarify anything about your character’s Status merits, please e-mail us at shadesofnorwichdarkmetropolis@gmail.com.

Thursday 21 January 2016

Character Profile: Maxwell Phillips

Hoodie activist with political clout

“Make a difference.”



Clan: Ventrue
Covenant: Invictus

Titles: Priscus of Clan Ventrue, Regent of Lakenham (City Status 3)
Court: High

“Max”, as he is known in the Kine world, isn’t exactly the classic visual of a high-ranking Invictus, more often seen in a hoodie and jeans than a suit, and more interested in the streets than the boardroom. However, his support for social programs and insistence that society can do better has been having a positive impact on Norwich. He’s a well-known sight in the shelters and community centres of Norwich, a friendly, vocal and articulate face for those who need help and the media alike.



His Regency contains some of the more deprived parts of the city, but he’s always pushing to change that. As Clan Ventrue has tried to distance themselves from their past, he has been guiding them in a different direction, towards making the Kine world better as they go, for more reasons than just plausible deniability. While the activities of his clanmates may have provided some doubt over the years, he has always remained humble and active in the face of adversity.

Likes: Progressive social programs, street art, foosball
Dislikes: Cuts to public services, clickbait, nationalism

Rumours:

  • Maxwell’s trying to make up for something he did in his past. And, looking at the amount of effort he puts into his current activities, it must have been something pretty damn bad.
  • “Max” has plans for those he helps, and they aren’t as fluffy as you think.
  • Maxwell, as described by the other Prisci:
    • Dana: “I’m withholding judgement on that one. Something’s off.”
    • Adrian: “yeah, I have a lot of admiration for the work he does. You know, he’s a good guy.”
    • Sati: “his policies often seem to support his Kine politics rather than what’s in the best interests of Kindred.”
    • Simone: “Priscus Phillips is playing a longer game than any of us know.”
  • You’d think a Carthian sympathiser would be subtler, hm? Maybe he’s not as smart as he thinks he is...or maybe he’s just hiding in plain sight.

Tuesday 19 January 2016

Character Profile: Dana Pearlman

Tech-savvy networker

“Oh yeah, I know someone who knows someone who can help with that.”


Clan: Mekhet
Covenant: Invictus

Titles: Priscus of Clan Mekhet (City Status 3)
Court: High

Priscus Pearlman doesn’t fit your idea of a typical computer geek, but you can be sure she has the know-how to make your computer dance if she needs to. She’s a big deal in the local tech entrepreneurs scene, playing their social connections with as much skill as their Internet connections through her dining club, ‘The Network’.


If you want to know something about somebody, there are worse places to start, though information flows both ways, and Priscus Pearlman certainly knows its value. You might have to pony up something she likes before she’ll tell you anything, but it’ll definitely be worth the wait. Priscus Pearlman has served as Clan Priscus for a while, a clear climber in the Invictus ranks, but that doesn't make you a Priscus. She clearly knows how things work inside Clan Mekhet. I hear it’s Masks all the way down.

Likes: Encyclopaedias, meeting new people, innovative data-mining solutions
Dislikes: Dial-up, Internet trolls, 4chan

Rumours:
  • Dana seems cool, but someone launched a cyberattack on her company a few years ago. Not only did it fail, but she also hunted the person down through everyone they knew and ruined their life. Not someone you want to tangle with.
  • The previous Mekhet Priscus used to have the Mask of the Nexus. Now Dana does and he has the Mask of the Ash Pile.
  • Dana, as described by the other Prisci:
    • Adrian: ‘oh yeah, Dana’s great! Though she got my phone number before we’d even met...’
    • Maxwell: ‘an extremely useful individual’
    • Sati: ‘we often agree on things, though our aims sometimes differ’
    • Simone: ‘Oh, Dana. Personally, I worry about that much information being in one Kindred’s hands, but who am I to say? I’m sure she’s very responsible…’
  • Dana, like Batman, has a file on every single person she knows filled with their strengths and weaknesses. Let’s hope that never falls into the wrong hands.


Monday 18 January 2016

Character Profile: Sati Barsamian

Spiritual Huntswoman

“If you can’t keep up, you shouldn’t be in the race.”


Clan: Gangrel
Covenant: Circle of the Crone

Titles: Priscus of Clan Gangrel, Mistress of the Hunt (City Status 3)
Court: High

Priscus Barsamian, Mistress of the Arena, has made her mark on the city over the years and provided a strong voice for Clan Gangrel. It might be expected that she would find conflicts of interest in representing the Prince’s clan, but either Clan Gangrel is remarkably agreeable or they manage to stop any disputes from reaching public ears. It seems that Priscus Barsamian is a good person to have in your corner.


While she might be a little blunt, Priscus Barsamian is known for putting her points across forcefully and clearly. She is one of the longer-serving Prisci, and firmly believes that the strongest person for a job should do it. She is known to take on challengers for her role with enthusiasm, though no-one has yet managed to unseat her. Her recent campaigning against the People’s Council has provoked discussion amongst Clan Gangrel, and some suspect that she has an anti-Low-Court agenda, though it is possible that a strong belief in a meritocracy could give this appearance.

Likes: To be impressed, competitive sports, tigers
Dislikes: Weak people, excuses, reality TV

Rumours:
  • There is a separate, secret arena where Gangrel brutality is tested to its limits - but it’s not advertised so they don’t have to explain where people go when they lose.
  • I heard Sati was a queen in India, so why is she satisfied with obeying another Prince? There must be more to that alliance than meets the eye...
  • Sati, as described by the other Prisci:
    • Dana: ‘she’s tough but cool’
    • Maxwell: ‘she’s very...driven…’
    • Adrian: ‘nice, I guess? Well, not nice exactly, but...well, she seems OK.’
    • Simone: ‘a worthy opponent or powerful ally’
  • She’s building an army of Gangrel on commission from the Prince to ensure Clan Gangrel’s dominance of the city - she selects potential childer and then takes them to the woods. Whoever survives is Embraced in secret and kept in a facility on the edge of the city.


Saturday 16 January 2016

Character Profile: Adrian Spooner

Hapless Priscus bullied into the job

“Uh...uh...uh...I think so?”



Clan: Daeva
Covenant: Unaligned

Titles: Priscus of Clan Daeva (City Status 3)
Court: High/Low

How do you solve a problem like the Daeva? Well, if you’re Adrian Spooner, you go along with what they want you to do. The ongoing arguments between the more excitable elements of Clan Daeva and those who just want to get along are well-publicised, so trying to find a Priscus everyone could agree on was a challenge to say the least. Enter Adrian Spooner, a nobody with no strong opinions and an unusually malleable attitude. The Pragmatists wanted someone who wouldn’t rock the boat but they could use to advance the clan’s position in the city; the Firebrands found the idea of an Unaligned Low Courtier representing their clan to be hilariously anti-establishment. He was perfect.


Remarkably, though, the walking satire that was Adrian Spooner, new blood from nowhere, became a relatively competent and trusted Priscus. While his proclivities for spending time with the Low Court are often frowned on, the clear support he has from the groundlings and the few High Court Daeva suggest that he’ll be around for a while. So, Adrian, what is your secret? Reports suggest that he’s just extremely agreeable. Let’s hope that keeps working for him.

Likes: The smell of popcorn, Star Trek, nice quiet evenings
Dislikes: Old Spice, celery, that stupid message tone

Rumours:
  • His background is a mystery. Is that because no-one has bothered to ask him, or because he has something to hide?
  • It was no accident that he was chosen: he is the unwitting pawn in a Daeva game, and he’s about to take the king.
  • Adrian, as described by the other Prisci:
    • Dana: ‘he talks a lot, says little'
    • Maxwell: ‘he’s all right’
    • Sati: ‘if power is handed to you on a plate, you don’t understand what you’ve got’
    • Simone: ‘may have been elected as a joke, but now he’s the one laughing’
  • Who is Adrian’s sire? Does he even know?

    Friday 11 December 2015

    Character Profile: John Walker

    Brutally loyal Sheriff

    “I didn’t bring you down here to find out what you’ve been up to. I already know. But the Prince wants to show the good people of Norwich what happens to traitors.”


    Clan: Gangrel
    Covenant: Ordo Dracul

    Titles: Sheriff (City Status 4)
    Court: High

    Sheriff Walker may be a bit of a legend in Norwich, but like all the best larger-than-life figures, his origins are shrouded in mystery. Many have remarked that he has a military bearing, and the rumour mill is abuzz with theories, but anyone who knows the truth isn’t talking. What we do know that he is an efficient and loyal Sheriff. If anyone remarks that he never seems to do much, well, I’d say that’s what he wants you to think. The Hounds are his most public assistants, but it’s well known that he has a lot more help than that. Be careful what you say around Norwich, because you don’t know who’s listening.

    The official story of John Walker’s rise within the city is at least fairly clear: our Glorious Prince Anastasia Lockwood recognised Sheriff Walker’s clear competence and promoted him from obscurity.His methods seem to be working, though some would question whether the hard line the Prince draws is appropriate. Whatever the public perception of the Prince’s law, Sheriff Walker enforces it without hesitation or doubt, and many are simply relieved to live in peace, largely able to go about their nightly business without fear. Walker’s decisive handling of the Anika Lyle situation recently has been yet another example of why you can put your trust in our Sheriff.

    Likes: Gadgets, well-tailored suits, competent people
    Dislikes: Treachery, chaos, people who think they’re better than him

    Rumours:
    • You don’t do inhumane things for a hard-line Prince for over fifty years and still think like the rest of us. Don’t expect any mercy from our Sheriff Walker.
    • Most people think Prince Lockwood holds the Sheriff’s leash, but John Walker’s the brains behind that operation.
    • The Prince definitely knows what she’s doing with her pets - I heard she blood bonded the Sheriff when he decided he didn’t like her methods.
    • The Sheriff had a sister, did you know that? Before he was recruited by the Prince, they were pretty close, but she hasn’t been heard from in at least half a century. Wonder where she went...